There are 46 trophies in Control’s main campaign, 10 from The Foundation DLC and 11 from the AWE DLC. A number of trophies are hidden too, which means that, while you know they exist, you might not know how to obtain them. To ensure you can truly complete Control, we’ve listed all the trophies down below, including how to earn the hidden trophies, so you can figure out which ones you’re missing. On this page: Trophies from Control’s main campaign: Trophies from The Foundation DLC: Trophies from the AWE DLC: These achievements are earned by completing a number of activities throughout the game - from completing side missions to obtaining new abilities for Jessie - and unlocking each one will bring you closer to that special Platinum trophy. Below you can find every non-secret trophy you can collect in the main campaign of Control: This list contains trophies which are unlocked by completing certain parts of the game’s story and optional battles that you can encounter by completing the various side missions throughout the FBC. Here are the hidden trophies for the main campaign of Control: You’ll earn these seven trophies by completing a series of feats during The Foundation DLC and fully exploring the mysterious underground realm of the Oldest House. Here’s the named and explained trophies for The Foundation DLC of Control: You can earn these trophies by truly exploring The Foundation and uncovering a number of it’s weirdest secrets. You may even find yourself unlocking some new clothing items for Jessie alongside the trophy… Below you can find the hidden trophies for The Foundation DLC of Control: You’ll find these trophies by uncovering the various collectibles found throughout the Investigation Sector, enjoying the new Arcade Mode and a number of other activities. Here are the non-hidden trophies for the AWE DLC of Control: These trophies are earned by completing a number of activities, including story events in the AWE DLC. Here are the hidden trophies for the AWE DLC of Control: It’s time to journey into the mysterious Federal Bureau of Control. Our Control walkthrough can help you through the storyline missions, including Welcome to the Oldest House, Unknown Caller, Directorial Override, Old Boy’s Club, Threshold, My Brother’s Keeper, The Face of the Enemy, Finnish Tango, Polaris and Take Control. You can also learn new supernatural powers by completing A Merry Chase, A Good Defence and A Captive Audience. We also have guides on upgrading the Service Weapon, your Abilities, how to use Weapon and Personal Mods, how to unlock every outfit and the solution to the Roulette Wheel puzzle. Still, we estimate it takes roughly 10 to 15 hours to collect all of the trophies from the main campaign of Control if you’re well skilled at the game. Thankfully, none of the trophies are missable, so you can sit back and enjoy the storyline. A good number of the named and hidden trophies for the main campaign of Control will naturally unlock as you play through Jessie’s adventure. Nevertheless, it’s worth regularly cashing in your Ability Points and exploring each area carefully for collectibles to ensure you don’t miss anything. Having to find 120 collectibles might sound like a challenge, but, once you delve deeper into the FBC, you’ll realise it really isn’t that hard. If you do get stuck, remember to backtrack to previous locations once you’ve obtained the Levitate ability and use our Control walkthrough guide, which lists the locations for the majority of the collectibles at the end of each section. Don’t forget to do the side missions either - not only will you obtain more trophies, but the Ability Points you obtain will make it easier for you to destroy the Hiss. We recommend maxing out your Launch, Health and Energy abilities first, because, aside from the Service Weapon, they will be the skills you rely on the most. The hardest trophies to obtain are, by far, the ones associated with the Bureau Alerts and the optional bosses found in the side missions, such esseJ. Before attempting one of these challenges, remember to have your strongest Weapon and Personal mods equipped, as well as spending any spare Ability Points you might have. Once unlocked, Bureau Alerts will spawn throughout your playtime with the game, including the post-game, so you don’t feel like you have to rush to complete them. It’s also important to remember that Control does have an Assist Mode, which can be accessed from the game’s options. This mode contains an energy recovery multiplier, the ability to turn on immortality and one-hit kills, among other settings. If you’re having trouble defeating a side boss, such as Mr. Tommasi, or the Bureau Alerts, then we suggest using the settings found in Assist Mode. Doing so will give you an advantage over the Hiss and bring you closer to that platinum trophy. Obtaining the platinum trophy for Control may seem like a bit of a time investment, but, if you truly love the game, then it’s definitely worth it. If you’d like to learn more about Control, check out our Control walkthrough, which contains links to all our Control guides, including a number of side missions. Good luck in the Oldest House!